BS2OsdpStandardDeviceAvailable osdpDevice = { 0, }; BS2_DEVICE_ID id = Utility::selectDeviceID(deviceList, false, false); int sdkResult = BS2_GetAvailableOsdpStandardDevice(context_, id, &osdpDevice); if (BS_SDK_SUCCESS != sdkResult) printf("BS2_GetAvailableOsdpStandardDevice call failed: %d", sdkResult); return sdkResult;