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en:possible_integration_options_3_in_biostar_2 [2025/08/20 09:28]
mwkim
en:possible_integration_options_3_in_biostar_2 [2025/08/20 10:03] (current)
mwkim
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-==== Possible Integration Option 3 : G-SDK ====+==== Possible Integration Option 3 : G-SDK ==== 
 \\ \\
 In addition to the integration method using BioStar2 SW API or BioStar2 Device SDK, G-SDK is recently released as a new integration option for device management, user management, and log management. \\ In addition to the integration method using BioStar2 SW API or BioStar2 Device SDK, G-SDK is recently released as a new integration option for device management, user management, and log management. \\
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 ==== What is different from BioStar 2 Device SDK? ==== ==== What is different from BioStar 2 Device SDK? ====
-Existing BioStar 2 Device SDK provides C++ library with C#. G-SDK is released to provide flexible development for those who would like to meet the requirements below.+Existing BioStar 2 Device SDK provides ​<​nowiki>​C++</​nowiki> ​library with C#. G-SDK is released to provide flexible development for those who would like to meet the requirements below. ​
  
 Let's take a look for an easy comparison between BioStar 2 Device SDK and G-SDK. \\ Let's take a look for an easy comparison between BioStar 2 Device SDK and G-SDK. \\
 {{:​en:​gsdk_comparison.png?​600|}} \\ {{:​en:​gsdk_comparison.png?​600|}} \\
 ** [Figure 3. BioStar 2 Device SDK vs G-SDK] ** \\  ** [Figure 3. BioStar 2 Device SDK vs G-SDK] ** \\ 
 +\\
 +\\
 +One of the biggest advantages of G-SDK compare to Device SDK is that it supports various languages. For the last years, Device SDK users have had difficulty using development language other than <​nowiki>​C++</​nowiki>​ or C# which is in the sample code. \\
 +Since BioStar 2 Device SDK can communicate with <​nowiki>​C++</​nowiki>​ library, you have to use <​nowiki>​C++</​nowiki>​ language or need to marshall all the APIs and structures in the library into other languages. Currently BioStar 2 Device SDK provides only C# marshalling sample. \\
 +This is a limitation of BioStar 2 Device SDK due to the structure. \\
 +{{:​en:​gsdk_devicesdkstructure.png?​900|}} \\
 +** [Figure 4. BioStar 2 Device SDK structure] ** \\ 
 +
 +\\
 +
 +\\
 +''​How G-SDK can support so many languages?'' ​ \\
 +It is because G-SDK is based on gRPC. gRPC is an open RPC framework that supports many languages developed by Google. \\
 +Basically, the device gateway is the one that communicates with BioStar 2 device. Your client applications can connect to it using gRPC client libraries.\\
 +\\
 +
 +{{:​en:​gsdk_gsdkstructure.png?​900|}} \\
 +** [Figure 5. G-SDK structure] ** \\ 
 +\\
 +
 +==== What are the next features? ====
 +\\
 +
 +** 1. Master Gateway ** \\
 +G-SDK can support up to 1000 device connections with a Device gateway. \\
 +Currently, Master gateway that will support up to 100,000 device connections is under development. \\
 +Master Gateway helps you handle multiple Device gateways and it can be deployed on a cloud server or provide mobile direct accessibility too. \\
 +{{:​en:​gsdk_mastergateway.png?​600|}}\\
 +** [Figure 6. Device Gateway vs Master Gateway] ** \\ 
 +\\
 +
 +** 2. Advanced AC API ** \\
 +G-SDK doesn'​t support advanced AC such as Zone, Wiegand or RS485 but it supports only simple configurations & features. \\
 +In the future, G-SDK will support all the APIs that are supported in the BioStar 2 Device SDK : Zone, Wiegand, RS485, etc. \\
 +\\
 +  ​
 +** 3. More language support samples ** \\
 +G-SDK provides C#, Java, Python, Go and Node samples. Furthermore,​ G-SDK is planning to support Android, iOS, Ruby samples. \\
 +\\
 +
 +==== Summary of G-SDK ====
 +** Supported OS ** \\
 +Windows, x86/Arm Linux, Mac OS \\
 +\\
 +** Recommended Requirements **\\
 +2.0GHz CPU, 4GB(32bit) or 8GB(64bit) RAM  \\
 +\\
 +** Minimum Requirements **\\
 + ​1.0GHz CPU, 1GB(32bit) or 2GB(64bit) RAM\\
 +\\
 +** Maximum number of devices ** \\
 +Up to 1,000 \\
 +\\
 +** Supported Language ** \\
 +<​nowiki>​C++</​nowiki>,​ Java, Python, Go, Ruby, C#, Node.js, Android Java, Objective-C,​ PHP, Web \\
 +\\
 +** Supported API ** \\
 +The basic AC APIs(Access control, User management, Event log etc) except advanced features such as Zone, Wiegand, RS485 features. \\
 +\\
 +** Supported Device ** \\
 +All BioStar 2 devices \\
 +\\
 +** Download ** \\
 +https://​github.com/​biostar-dev/​g-sdk/​releases \\
 +\\
 +** Manual ** \\
 +https://​biostar-dev.github.io/​g-sdk/​\\
 +\\
 \\ \\