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en:possible_integration_options_3_in_biostar_2 [2020/04/14 15:06]
yjjung
en:possible_integration_options_3_in_biostar_2 [2020/06/18 08:42] (current)
yjjung [Summary of G-SDK]
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-==== G-SDK download link & Manual ==== +==== Possible Integration Option 3 : G-SDK ==== 
-Download ​https://​github.com/​biostar-dev/​g-sdk/​ \\ +
-Manual : https://​biostar-dev.github.io/​g-sdk/​ +
-\\ +
-==== Summary of G-SDK ==== +
-** Supported OS ** \\ +
-Windows, x86/Arm Linux, Mac OS \\ +
-** Maximum number of devices ** \\ +
-Up to 1,000 \\ +
-** Supported Language ** \\ +
-C++, Java, Python, Go, Ruby, C#, Node.js, Android Java, Objective-C,​ PHP, Web \\ +
-** Supported API ** \\ +
-The basic AC APIs except advanced features such as Zone, Wiegand, RS485 features. \\ +
-** Supported Device ** \\ +
-All BioStar 2 devices \\+
 \\ \\
 +In addition to the integration method using BioStar2 SW API or BioStar2 Device SDK, G-SDK is recently released as a new integration option for device management, user management, and log management. \\
 +
 ==== What is G-SDK? ==== ==== What is G-SDK? ====
-G-SDK is one of integration options for communicating with BioStar 2 devices. It is a lightweight,​ scalable, and cross-platform solution which will expedite your development. \\  +G-SDK is one of the integration options for communicating with BioStar 2 devices. It is a lightweight,​ scalable, and cross-platform solution which will expedite your development. \\  
-Based on gRPC, it supports many programming languages such as Java, C#, Python, Node.js, Go, etc. \\ +\\ 
 + 
 +==== How G-SDK works? ==== 
 +{{:​en:​gsdk_gsdkarchitecture.png?​550|}} \\ 
 +** [Figure 1. G-SDK architecture] ** \\  
 +\\ 
 +G-SDK consists of Device Gateway in gRPC Server and gRPC Client Libraries. \\ 
 +Based on gRPC, it supports many programming languages such as Java, C#, Python, Node.js, Go, etc.\\ 
 +(gRPC (gRPC Remote Procedure Calls) is an open source remote procedure call (RPC) system initially developed at Google in 2015.) ​\\
 \\ \\
 ** Multi-language support ** ** Multi-language support **
   * Language-neutral IDL   * Language-neutral IDL
   * Native client libraries   * Native client libraries
- 
-\\ 
 \\ \\
 +** Device Gateway ** that communicates with BioStar 2 device can be run on a server or cloud. ** Core modules ** use BioStar 2 protocols and written by GO language.\\
 {{:​en:​gsdk_structure.png?​400|}} \\ {{:​en:​gsdk_structure.png?​400|}} \\
-** [Figure ​1. Device Gateway Structure] ** \\ +** [Figure ​2. Device Gateway Structure] ** \\  
 \\ \\
-** Device Gateway ** that communicates with BioStar 2 device can be run on a server or cloud. ** Core modules ** use BioStar 2 protocols and written by GO language.\\ 
- 
  
 ==== What is different from BioStar 2 Device SDK? ==== ==== What is different from BioStar 2 Device SDK? ====
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 Let's take a look for an easy comparison between BioStar 2 Device SDK and G-SDK. \\ Let's take a look for an easy comparison between BioStar 2 Device SDK and G-SDK. \\
 {{:​en:​gsdk_comparison.png?​600|}} \\ {{:​en:​gsdk_comparison.png?​600|}} \\
-** [Figure ​2. BioStar 2 Device SDK vs G-SDK] ** \\ +** [Figure ​3. BioStar 2 Device SDK vs G-SDK] ** \\ 
 \\ \\
 \\ \\
 One of the biggest advantages of G-SDK compare to Device SDK is that it supports various languages. For the last years, Device SDK users have had difficulty using development language other than C++ or C# which is in the sample code. \\ One of the biggest advantages of G-SDK compare to Device SDK is that it supports various languages. For the last years, Device SDK users have had difficulty using development language other than C++ or C# which is in the sample code. \\
 Since BioStar 2 Device SDK can communicate with C++ library, you have to use C++ language or need to marshall all the APIs and structures in the library into other languages. Currently BioStar 2 Device SDK provides only C# marshalling sample. \\ Since BioStar 2 Device SDK can communicate with C++ library, you have to use C++ language or need to marshall all the APIs and structures in the library into other languages. Currently BioStar 2 Device SDK provides only C# marshalling sample. \\
 +This is a limitation of BioStar 2 Device SDK due to the structure. \\
 {{:​en:​gsdk_devicesdkstructure.png?​900|}} \\ {{:​en:​gsdk_devicesdkstructure.png?​900|}} \\
-** [Figure ​3. BioStar 2 Device SDK structure] ** \\ +** [Figure ​4. BioStar 2 Device SDK structure] ** \\ 
  
-This is a limitation of BioStar 2 Device SDK due to the structure. \\ 
 \\ \\
  
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 {{:​en:​gsdk_gsdkstructure.png?​900|}} \\ {{:​en:​gsdk_gsdkstructure.png?​900|}} \\
-** [Figure ​4. G-SDK structure] ** \\ +** [Figure ​5. G-SDK structure] ** \\ 
 \\ \\
  
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 Master Gateway helps you handle multiple Device gateways and it can be deployed on a cloud server or provide mobile direct accessibility too. \\ Master Gateway helps you handle multiple Device gateways and it can be deployed on a cloud server or provide mobile direct accessibility too. \\
 {{:​en:​gsdk_mastergateway.png?​600|}}\\ {{:​en:​gsdk_mastergateway.png?​600|}}\\
-** [Figure ​5. Device Gateway vs Master Gateway] ** \\ +** [Figure ​6. Device Gateway vs Master Gateway] ** \\ 
 \\ \\
  
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 \\ \\
  
 +==== Summary of G-SDK ====
 +** Supported OS ** \\
 +Windows, x86/Arm Linux, Mac OS \\
 +\\
 +** Recommended Requirements **\\
 +2.0GHz CPU, 4GB(32bit) or 8GB(64bit) RAM  \\
 +\\
 +** Minimum Requirements **\\
 + ​1.0GHz CPU, 1GB(32bit) or 2GB(64bit) RAM\\
 +\\
 +** Maximum number of devices ** \\
 +Up to 1,000 \\
 +\\
 +** Supported Language ** \\
 +C++, Java, Python, Go, Ruby, C#, Node.js, Android Java, Objective-C,​ PHP, Web \\
 +\\
 +** Supported API ** \\
 +The basic AC APIs(Access control, User management, Event log etc) except advanced features such as Zone, Wiegand, RS485 features. \\
 +\\
 +** Supported Device ** \\
 +All BioStar 2 devices \\
 +\\
 +** Download ** \\
 +https://​github.com/​biostar-dev/​g-sdk/​releases \\
 +\\
 +** Manual ** \\
 +https://​biostar-dev.github.io/​g-sdk/​\\
 +\\
 +\\