[+ 2.7.1] Visual Face 기반
장치에서 얼굴을 스캔하고 이미지 및 템플릿 데이터를 추출합니다.
#include "BS_API.h" int BS2_ScanFaceEx(void* context, uint32_t deviceId, BS2FaceEx* faceEx, uint8_t enrollmentThreshold, OnReadyToScan ptrReadyToScan);
context
: ContextdeviceId
: 장치 식별자faceEx
: 얼굴 데이터를 저장할 포인터enrollmentThreshold
: 얼굴 등록시 요구되는 threshold 값. BS2FaceConfig::enrollThreshold 참조ptrReadyToScan
: 얼굴 스캔 준비가 완료되었을 때 호출되는 콜백 함수
성공적으로 수행될 경우 BS_SDK_SUCCESS
를 반환하고, 에러가 발생할 경우 상응하는 에러 코드를 반환합니다.
C++
int UserControl::scanFaceEx(BS2_DEVICE_ID id, BS2FaceEx* ptrFace, uint8_t& numOfFace) { if (!ptrFace) return BS_SDK_ERROR_INVALID_PARAM; const int MAX_RETRY = 2; int sdkResult = BS_SDK_SUCCESS; int retryCount = 0; while (retryCount < MAX_RETRY) { sdkResult = BS2_ScanFaceEx(context_, id, ptrFace, BS2_FACE_ENROLL_THRESHOLD_DEFAULT, onReadyToScanFace); if (BS_SDK_SUCCESS != sdkResult) { TRACE("BS2_ScanFaceEx call failed: %d", sdkResult); retryCount++; } else { numOfFace++; break; } } return sdkResult; } BS2_ReleaseObject(uidObj);
C#
if (Util.IsYes()) { Console.WriteLine("How many faceEx would you like to register?"); Console.Write(">> "); int numOfFace = Util.GetInput(1); if (0 < numOfFace) { int structSize = Marshal.SizeOf(typeof(BS2FaceExWarped)); BS2FaceExWarped[] faceEx = Util.AllocateStructureArray<BS2FaceExWarped>(1); userBlob[0].faceExObjs = Marshal.AllocHGlobal(structSize * numOfFace); IntPtr curFaceExObjs = userBlob[0].faceExObjs; cbFaceOnReadyToScan = new API.OnReadyToScan(ReadyToScanForFace); for (int index = 0; index < numOfFace;) { sdkResult = (BS2ErrorCode)API.BS2_ScanFaceEx(sdkContext, deviceID, faceEx, (byte)BS2FaceEnrollThreshold.THRESHOLD_DEFAULT, cbFaceOnReadyToScan); if (BS2ErrorCode.BS_SDK_SUCCESS != sdkResult) Console.WriteLine("BS2_ScanFaceEx call failed: %d", sdkResult); else { userBlob[0].user.numFaces++; index++; faceEx[0].faceIndex = (byte)index; Marshal.StructureToPtr(faceEx[0], curFaceExObjs, false); curFaceExObjs += structSize; Thread.Sleep(100); } } cbFaceOnReadyToScan = null; } }