Slave Control API > BS2_GetOsdpStandardDevice


[+ 2.9.1] CoreStation40 Gets OSDP device information.

Declaration

#include "BS_API.h"
 
int BS2_GetOsdpStandardDevice(void* context, uint32_t osdpDeviceId, BS2OsdpStandardDevice* osdpDevice);

Parameter

  • [In] context : Context
  • [In] osdpDeviceId : OSDP Device Identifier
  • [Out] osdpDevice : Pointer to store OSDP device information

Return Value

If successfully done, BS_SDK_SUCCESS will be returned. If there is an error, the corresponding error code will be returned.

See Also

Sample Code(C++)

sample_bs2_getosdpstandarddevice.cpp
BS2OsdpStandardDevice osdpDevice = { 0, };
 
BS2_DEVICE_ID osdpID = Utility::selectSlaveID();
int sdkResult = BS2_GetOsdpStandardDevice(context_, osdpID, &osdpDevice);
if (BS_SDK_SUCCESS != sdkResult)
	printf("BS2_GetOsdpStandardDevice call failed: %d", sdkResult);
 
return sdkResult;

Sample Code (C#)

sample_bs2_getosdpstandarddevice.cs
UInt32 id = Util.GetInputSlaveID();
 
BS2OsdpStandardDevice osdpDevice;
BS2ErrorCode result = (BS2ErrorCode)API.BS2_GetOsdpStandardDevice(sdkContext, id, out osdpDevice);
if (result != BS2ErrorCode.BS_SDK_SUCCESS)
	Console.WriteLine("Got error({0}).", result);
else
	Console.WriteLine("Call success.");
 
return result;