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en:release_note_291 [2023/02/28 17:17]
mashin
en:release_note_291 [2023/03/08 09:04]
kkshin
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 ===== Version 2.9.1 (V2.9.1.0) ===== ===== Version 2.9.1 (V2.9.1.0) =====
 ==== Date ==== ==== Date ====
-2023-02-06+2023-02-23
 \\ \\
  
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   * API [[BS2_QueryDeviceLicense]] has been added   * API [[BS2_QueryDeviceLicense]] has been added
  
-<text size="​x-large">​2.</​text>​ Added QR code recognition and authentication ​support feature ​using the camera. \\+<text size="​x-large">​2.</​text>​ Added features for QR code authentication ​by using the camera. \\
  
   * Refer to API [[configuration_api#​BS2BarcodeConfig]]   * Refer to API [[configuration_api#​BS2BarcodeConfig]]
  
-<text size="​x-large">​3.</​text> ​If an error occurs while reading ​and writing packets from the socket ​in the communication ​section, the SDK automatically retries a certain number of times. \\ +<text size="​x-large">​3.</​text> ​Added retry count for communication used when an error occurs while reading ​or writing packets from the socket ​during ​communication. \\ 
-At this time, the number of retries was internally fixed and could not be changed. \\ +<callout type="​warning"​ icon="​true">​ 
-As of the time SDK V2.9.1, it supports checking and changing the number of retries. ​\\+**Warning** ​\\
 Increasing the number of retries is a way to resolve temporary errors, but care must be taken as direct causes such as network disconnection occurs, can lead to wasted resources by meaningless read/write retries when reconnection is required. \\ Increasing the number of retries is a way to resolve temporary errors, but care must be taken as direct causes such as network disconnection occurs, can lead to wasted resources by meaningless read/write retries when reconnection is required. \\
 +</​callout>​
  
   * API [[BS2_GetSocketRetryCount]] has been added   * API [[BS2_GetSocketRetryCount]] has been added
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 ==== Modification function ==== ==== Modification function ====
  
-<text size="​x-large">​1.</​text> ​As with the keepalive check feature provided ​by the network switch, there are times when disconnection occurs after connection, even though it is not an actual device connection. \\ +<text size="​x-large">​1.</​text> ​Fixed memory leak caused by network switches ​keepalive check being misunderstood ​by the SDK. \\
-Fixed a problem where the SDK could mistake this for an actual device connection and lead to a memory leak. \\+
  
-<text size="​x-large">​2.</​text> ​The problem that occurred ​only in v2.8.3.2, ​which could lead to an abnormal ​shutdown was fixed while performing ​a log dump internally in the SDK when registering the user. \\+<text size="​x-large">​2.</​text> ​This is a problem that occurs ​only in ''​version 2.8.3.2''​and a problem that can lead to abnormal ​termination during user registration ​while taking ​a log dump inside ​the SDK has been fixed. \\
  
 <text size="​x-large">​3.</​text>​ Fixes were made to stabilize the code internally in the SDK. \\ <text size="​x-large">​3.</​text>​ Fixes were made to stabilize the code internally in the SDK. \\