~~NOTOC~~
[[slave_control_api]] > [[BS2_GetOsdpStandardDeviceCapability]]
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===== BS2_GetOsdpStandardDeviceCapability =====
[+ 2.9.1] ''CoreStation40'' OSDP 장치의 지원 정보를 가져옵니다.
==== 함수 ====
#include "BS_API.h"
int BS2_GetOsdpStandardDeviceCapability(void* context, uint32_t osdpDeviceId, BS2OsdpStandardDeviceCapability* capability);
[[slave_control_api#BS2OsdpStandardDeviceCapability|BS2OsdpStandardDeviceCapability 구조체 보기]]
==== 파라미터 ====
* [In] ''//context//'' : Context
* [In] ''//osdpDeviceId//'' : OSDP 장치 식별자
* [Out] ''//capability//'' : 지원 정보 구조체 포인터
==== 반환값 ====
성공적으로 수행될 경우 ''BS_SDK_SUCCESS''를 반환하고, 에러가 발생할 경우 상응하는 에러 코드를 반환합니다.
==== 함께 보기 ====
[[BS2_AddOsdpStandardDevice]] \\
[[BS2_GetOsdpStandardDevice]] \\
[[BS2_GetAvailableOsdpStandardDevice]] \\
[[BS2_UpdateOsdpStandardDevice]] \\
[[BS2_RemoveOsdpStandardDevice]] \\
[[BS2_GetOsdpStandardDeviceCapability]] \\
[[BS2_SetOsdpStandardDeviceSecurityKey]]
==== 샘플코드(C++) ====
BS2OsdpStandardDeviceCapability capability = { 0, };
BS2_DEVICE_ID id = Utility::selectSlaveID();
int sdkResult = BS2_GetOsdpStandardDeviceCapability(context_, id, &capability);
if (BS_SDK_SUCCESS != sdkResult)
printf("BS2_GetOsdpStandardDeviceCapability call failed: %d", sdkResult);
return sdkResult;
==== 샘플코드(C#) ====
UInt32 id = Util.GetInputSlaveID();
BS2OsdpStandardDeviceCapability capability;
BS2ErrorCode result = (BS2ErrorCode)API.BS2_GetOsdpStandardDeviceCapability(sdkContext, id, out capability);
if (result != BS2ErrorCode.BS_SDK_SUCCESS)
Console.WriteLine("Got error({0}).", result);
else
Console.WriteLine("Call success.");
return result;