Slave Control API > BS2_GetOsdpStandardDevice
[+ 2.9.1] CoreStation40
Gets OSDP device information.
#include "BS_API.h" int BS2_GetOsdpStandardDevice(void* context, uint32_t osdpDeviceId, BS2OsdpStandardDevice* osdpDevice);
context
: ContextosdpDeviceId
: OSDP Device IdentifierosdpDevice
: Pointer to store OSDP device information
If successfully done, BS_SDK_SUCCESS
will be returned. If there is an error, the corresponding error code will be returned.
BS2_AddOsdpStandardDevice
BS2_GetOsdpStandardDevice
BS2_GetAvailableOsdpStandardDevice
BS2_UpdateOsdpStandardDevice
BS2_RemoveOsdpStandardDevice
BS2_GetOsdpStandardDeviceCapability
BS2_SetOsdpStandardDeviceSecurityKey
BS2OsdpStandardDevice osdpDevice = { 0, }; BS2_DEVICE_ID osdpID = Utility::selectSlaveID(); int sdkResult = BS2_GetOsdpStandardDevice(context_, osdpID, &osdpDevice); if (BS_SDK_SUCCESS != sdkResult) printf("BS2_GetOsdpStandardDevice call failed: %d", sdkResult); return sdkResult;
UInt32 id = Util.GetInputSlaveID(); BS2OsdpStandardDevice osdpDevice; BS2ErrorCode result = (BS2ErrorCode)API.BS2_GetOsdpStandardDevice(sdkContext, id, out osdpDevice); if (result != BS2ErrorCode.BS_SDK_SUCCESS) Console.WriteLine("Got error({0}).", result); else Console.WriteLine("Call success."); return result;