SDK API > BS2_SetDebugFileLogEx
[+ 2.8.3] Log messages within the SDK can be output as a split file and used for debugging applications.
The fourth factor, fileMaxSizeMB, allows you to specify a maximum size per file, in MB.
If you set this value to 0, you will not proceed with file segmentation saving.
The file can be specified as either an absolute path or a relative path, and log messages that occur during subsequent SDK operations are automatically generated in that path.
The file name stored at this time is YYYYMMDD_x.Take the form of log (_x is given sequentially from 0 whenever fileMaxSize is exceeded)
#include "BS_API.h" int BS2_SetDebugFileLogEx(uint32_t level, uint32_t module, const char* logPath, int fileMaxSizeMB);
level
: Specify error levelMacro | Value | Description |
---|---|---|
DEBUG_LOG_FATAL | 0x00000001 | Fatal Error |
DEBUG_LOG_ERROR | 0x00000002 | General Error |
DEBUG_LOG_WARN | 0x00000004 | Warning |
DEBUG_LOG_API | 0x00000008 | API Calls IN and OUT |
DEBUG_LOG_INFO | 0x00000010 | Information other than errors |
DEBUG_LOG_TRACE | 0x00000100 | SDK Self-Debugging Information |
DEBUG_LOG_SYSTEM | 0x0000000F | Output all error levels and general information |
DEBUG_LOG_OPERATION_ALL | 0x000000FF | Output all error levels |
DEBUG_LOG_ALL | 0xFFFFFFFF | All Information Output |
module
: Specify a moduleMacro | Value | |
---|---|---|
DEBUG_MODULE_KEEP_ALIVE | 0x00000001 | Keep alive module |
DEBUG_MODULE_SOCKET_MANAGER | 0x00000002 | Socket Management Module |
DEBUG_MODULE_SOCKET_HANDLER | 0x00000004 | Socket Operation Module |
DEBUG_MODULE_DEVICE | 0x00000008 | Device Module |
DEBUG_MODULE_DEVICE_MANAGER | 0x00000010 | Device Management Module |
DEBUG_MODULE_EVENT_DISPATCHER | 0x00000020 | Event Handler Module |
DEBUG_MODULE_API | 0x00000040 | API |
DEBUG_MODULE_MISC | 0x000080 | Other |
DEBUG_MODULE_PACKET | 0x00000100 | Communication Packet Processing Module |
DEBUG_MODULE_NOTIFY_MANAGER | 0x00000400 | Notify Processing Module |
DEBUG_MODULE_EVENT | 0x00000800 | USB event log processing module |
DEBUG_MODULE_USB | 0x00001000 | USB import processing module |
DEBUG_MODULE_ALL | 0xFFFFFFFF | Full module |
logPath
: Path to which the log file will be output
If successfully done, BS_SDK_SUCCESS
will be returned.
If there is an error, the corresponding error code will be returned.
const char* CURRENT_DIR = "."; const int MAX_SIZE_LOG_FILE = 100; // 100MB int sdkResult = BS2_SetDebugFileLogEx(DEBUG_LOG_ALL, DEBUG_MODULE_ALL, CURRENT_DIR, MAX_SIZE_LOG_FILE); if (BS_SDK_SUCCESS != sdkResult) { printf("BS2_SetDebugFileLogEx call failed: %d", sdkResult); return; }
const string CURRENT_DIR = "."; const int MAX_SIZE_LOG_FILE = 100; // 100MB IntPtr ptrDir = Marshal.StringToHGlobalAnsi(CURRENT_DIR); result = (BS2ErrorCode)API.BS2_SetDebugFileLogEx(Constants.DEBUG_LOG_OPERATION_ALL, Constants.DEBUG_MODULE_ALL, ptrDir, MAX_SIZE_LOG_FILE); Marshal.FreeHGlobal(ptrDir); if (result != BS2ErrorCode.BS_SDK_SUCCESS) { Console.WriteLine("Got error({0}).", result); return; }