Configuration API > BS2_SetOsdpStandardActionConfig
[+ 2.9.1] Store the LED/buzzer setting for each action of the OSDP device.
#include "BS_API.h" int BS2_SetOsdpStandardActionConfig(void* context, uint32_t deviceId, const BS2OsdpStandardActionConfig* config);
context
: ContextdeviceId
: Device Identifierconfig
: Pointer to get LED/buzzer information of OSDP device
If successfully done, BS_SDK_SUCCESS
will be returned. If there is an error, the corresponding error code will be returned.
BS2OsdpStandardActionConfig config = { 0, }; BS2_DEVICE_ID id = Utility::selectDeviceID(deviceList, false, false); bool activate = false; for (int idx = 0; idx < BS2_OSDP_STANDARD_ACTION_TYPE_COUNT; idx++) { string msg; switch (config.actions[idx].actionType) { case BS2_OSDP_STANDARD_ACTION_TYPE_SUCCESS: msg = "SUCCESS"; break; case BS2_OSDP_STANDARD_ACTION_TYPE_FAIL: msg = "FAIL"; break; case BS2_OSDP_STANDARD_ACTION_TYPE_WAIT_INPUT: msg = "WAIT_INPUT"; break; case BS2_OSDP_STANDARD_ACTION_TYPE_NONE: default: msg = "NONE"; break; } if (Utility::isYes("Do you want to modify the %s action type?", msg.c_str())) { for (int ledidx = 0; ledidx < BS2_OSDP_STANDARD_ACTION_MAX_LED; ledidx++) { string msg; activate = Utility::isYes("Do you want to activate for LED#%d action?", ledidx); config.actions[idx].led[ledidx].use = activate; if (activate) { msg = " Please enter your reader number. Default(0)."; config.actions[idx].led[ledidx].readerNumber = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter a led number of the reader. Default(0)."; config.actions[idx].led[ledidx].ledNumber = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter a temporary command (0: NOP, 1: Cancel, 2: Set)"; config.actions[idx].led[ledidx].tempCommand = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter the temporary command on time in ms."; config.actions[idx].led[ledidx].tempOnTime = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter the temporary command off time in ms."; config.actions[idx].led[ledidx].tempOffTime = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter the temporary command on color. (0: Black, 1: Red, 2: Green, 3: Amber, 4: Blue, 5: Magenta, 6: Cyan, 7: White)"; config.actions[idx].led[ledidx].tempOnColor = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter the temporary command off color. (0: Black, 1: Red, 2: Green, 3: Amber, 4: Blue, 5: Magenta, 6: Cyan, 7: White)"; config.actions[idx].led[ledidx].tempOffColor = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter the temporary run time in ms."; config.actions[idx].led[ledidx].tempRunTime = (uint16_t)Utility::getInput<uint32_t>(msg); msg = " Please enter a permanent command (0: NOP, 1: Cancel, 2: Set)"; config.actions[idx].led[ledidx].permCommand = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter the permanent on time in ms."; config.actions[idx].led[ledidx].permOnTime = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter the permanent off time in ms."; config.actions[idx].led[ledidx].permOffTime = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter the permanent on color. (0: Black, 1: Red, 2: Green, 3: Amber, 4: Blue, 5: Magenta, 6: Cyan, 7: White)"; config.actions[idx].led[ledidx].permOnColor = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter the permanent off color. (0: Black, 1: Red, 2: Green, 3: Amber, 4: Blue, 5: Magenta, 6: Cyan, 7: White)"; config.actions[idx].led[ledidx].permOffColor = (uint8_t)Utility::getInput<uint32_t>(msg); } } activate = Utility::isYes("Do you want to activate for buzzer action?"); config.actions[idx].buzzer.use = activate; if (activate) { msg = " Please enter your reader number. Default(0)."; config.actions[idx].buzzer.readerNumber = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter a tone type (0: None, 1: Off, 2: On)"; config.actions[idx].buzzer.tone = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter the buzzer turn-on time in ms."; config.actions[idx].buzzer.onTime = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter the buzzer turn-off time in ms."; config.actions[idx].buzzer.offTime = (uint8_t)Utility::getInput<uint32_t>(msg); msg = " Please enter the number of cycle the buzzer on and off."; config.actions[idx].buzzer.numOfCycle = (uint8_t)Utility::getInput<uint32_t>(msg); } } } int sdkResult = BS2_SetOsdpStandardActionConfig(context_, id, &config); if (BS_SDK_SUCCESS != sdkResult) printf("BS2_SetOsdpStandardActionConfig call failed: %d", sdkResult); return sdkResult;
BS2OsdpStandardActionConfig config; bool activate = false; for (int idx = 0; idx < (int)BS2OsdpStandardActionType.COUNT; idx++) { Console.WriteLine("Do you want to modify the {0} action type? [Y/n]", (BS2OsdpStandardActionType)config.actions[idx].actionType); Console.Write(">> "); if (Util.IsYes()) { for (int ledidx = 0; ledidx < BS2Environment.BS2_OSDP_STANDARD_ACTION_MAX_LED; ledidx++) { string tempStr = String.Format("LED#{0}", ledidx); string msgStr = String.Format("Do you want to activate for {0} action? [Y/n]", tempStr); Util.HighlightLine(msgStr, tempStr); Console.Write(">> "); activate = Util.IsYes(); config.actions[idx].led[ledidx].use = Convert.ToByte(activate); if (activate) { Util.HighlightLine(" Please enter your reader number. Default(0).", "reader number"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].readerNumber = Util.GetInput((byte)0); Util.HighlightLine(" Please enter a led number of the reader. Default(0).", "led number"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].ledNumber = Util.GetInput((byte)0); Util.HighlightLine(" Please enter a temporary command (0: NOP, 1: Cancel, 2: Set)", "temporary command"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].tempCommand = Util.GetInput((byte)BS2OsdpStandardLEDCommand.NOP); Util.HighlightLine(" Please enter the temporary command on time in ms.", "on time"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].tempOnTime = Util.GetInput((byte)10); Util.HighlightLine(" Please enter the temporary command off time in ms.", "off time"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].tempOffTime = Util.GetInput((byte)0); Util.HighlightLine(" Please enter the temporary command on color. (0: Black, 1: Red, 2: Green, 3: Amber, 4: Blue, 5: Magenta, 6: Cyan, 7: White)", "on color"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].tempOnColor = Util.GetInput((byte)BS2OsdpStandardColor.GREEN); Util.HighlightLine(" Please enter the temporary command off color. (0: Black, 1: Red, 2: Green, 3: Amber, 4: Blue, 5: Magenta, 6: Cyan, 7: White)", "off color"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].tempOffColor = Util.GetInput((byte)BS2OsdpStandardColor.BLACK); Util.HighlightLine(" Please enter the temporary run time in ms.", "run time"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].tempRunTime = Util.GetInput((UInt16)10); Util.HighlightLine(" Please enter a permanent command (0: NOP, 1: Cancel, 2: Set)", "permanent command"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].permCommand = Util.GetInput((byte)BS2OsdpStandardLEDCommand.NOP); Util.HighlightLine(" Please enter the permanent on time in ms.", "on time"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].permOnTime = Util.GetInput((byte)0); Util.HighlightLine(" Please enter the permanent off time in ms.", "off time"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].permOffTime = Util.GetInput((byte)0); Util.HighlightLine(" Please enter the permanent on color. (0: Black, 1: Red, 2: Green, 3: Amber, 4: Blue, 5: Magenta, 6: Cyan, 7: White)", "on color"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].permOnColor = Util.GetInput((byte)BS2OsdpStandardColor.BLACK); Util.HighlightLine(" Please enter the permanent off color. (0: Black, 1: Red, 2: Green, 3: Amber, 4: Blue, 5: Magenta, 6: Cyan, 7: White)", "off color"); Console.Write(" >>>> "); config.actions[idx].led[ledidx].permOffColor = Util.GetInput((byte)BS2OsdpStandardColor.BLACK); } } Util.HighlightLine("Do you want to activate for buzzer action? [Y/n]", "buzzer"); Console.Write(">> "); activate = Util.IsYes(); config.actions[idx].buzzer.use = Convert.ToByte(activate); if (activate) { Util.HighlightLine(" Please enter your reader number. Default(0).", "reader number"); Console.Write(" >>>> "); config.actions[idx].buzzer.readerNumber = Util.GetInput((byte)0); Util.HighlightLine(" Please enter a tone type (0: None, 1: Off, 2: On)", "tone"); Console.Write(" >>>> "); config.actions[idx].buzzer.tone = Util.GetInput((byte)BS2OsdpStandardTone.ON); Util.HighlightLine(" Please enter the buzzer turn-on time in ms.", "on time"); Console.Write(" >>>> "); config.actions[idx].buzzer.onTime = Util.GetInput((byte)2); Util.HighlightLine(" Please enter the buzzer turn-off time in ms.", "off time"); Console.Write(" >>>> "); config.actions[idx].buzzer.offTime = Util.GetInput((byte)0); Util.HighlightLine(" Please enter the number of cycle the buzzer on and off.", "number of cycle"); Console.Write(" >>>> "); config.actions[idx].buzzer.numOfCycle = Util.GetInput((byte)1); } } } Console.WriteLine("Trying to set OsdpStandardActionConfig"); BS2ErrorCode result = (BS2ErrorCode)API.BS2_SetOsdpStandardActionConfig(sdkContext, deviceID, ref config); if (result != BS2ErrorCode.BS_SDK_SUCCESS) Console.WriteLine("Got error({0}).", result); else Console.WriteLine("Call success."); return result;