Slave Control API > BS2_GetOsdpStandardDevice


BS2_GetOsdpStandardDevice

[+ 2.9.1] CoreStation40 OSDP 장치 정보를 가져옵니다.

함수

#include "BS_API.h"
 
int BS2_GetOsdpStandardDevice(void* context, uint32_t osdpDeviceId, BS2OsdpStandardDevice* osdpDevice);

파라미터

반환값

성공적으로 수행될 경우 BS_SDK_SUCCESS를 반환하고, 에러가 발생할 경우 상응하는 에러 코드를 반환합니다.

함께 보기

BS2_AddOsdpStandardDevice
BS2_GetOsdpStandardDevice
BS2_GetAvailableOsdpStandardDevice
BS2_UpdateOsdpStandardDevice
BS2_RemoveOsdpStandardDevice
BS2_GetOsdpStandardDeviceCapability
BS2_SetOsdpStandardDeviceSecurityKey

샘플코드(C++)

sample_bs2_getosdpstandarddevice.cpp
BS2OsdpStandardDevice osdpDevice = { 0, };
 
BS2_DEVICE_ID osdpID = Utility::selectSlaveID();
int sdkResult = BS2_GetOsdpStandardDevice(context_, osdpID, &osdpDevice);
if (BS_SDK_SUCCESS != sdkResult)
	printf("BS2_GetOsdpStandardDevice call failed: %d", sdkResult);
 
return sdkResult;

샘플코드(C#)

sample_bs2_getosdpstandarddevice.cs
UInt32 id = Util.GetInputSlaveID();
 
BS2OsdpStandardDevice osdpDevice;
BS2ErrorCode result = (BS2ErrorCode)API.BS2_GetOsdpStandardDevice(sdkContext, id, out osdpDevice);
if (result != BS2ErrorCode.BS_SDK_SUCCESS)
	Console.WriteLine("Got error({0}).", result);
else
	Console.WriteLine("Call success.");
 
return result;