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en:e_c [2019/01/02 15:52] sypark1 |
en:e_c [2019/01/09 09:25] sypark1 |
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<button type="info" size="xs">[[e_E|E]]</button> | <button type="info" size="xs">[[e_E|E]]</button> | ||
<button type="info" size="xs">[[e_F|F]]</button> | <button type="info" size="xs">[[e_F|F]]</button> | ||
- | <button type="info" size="xs" disabled="true">G</button> | + | <button type="info" size="xs">[[e_G|G]]</button> |
<button type="info" size="xs">[[e_H|H]]</button> | <button type="info" size="xs">[[e_H|H]]</button> | ||
<button type="info" size="xs">[[e_I|I]]</button> | <button type="info" size="xs">[[e_I|I]]</button> | ||
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* [[card_mode|Card mode]]: A method for authenticating cardholders. There are two card modes, [[card_id|Card ID]] mode and Template-on-Card mode. The Card ID mode compares the user ID that is stored on the device with fingerprint information, in reference to the card ID stored on the card. Whereas the Template-on-Card mode identifies a user by checking whether the fingerprint entered by the user matches the fingerprint information on the card. \\ | * [[card_mode|Card mode]]: A method for authenticating cardholders. There are two card modes, [[card_id|Card ID]] mode and Template-on-Card mode. The Card ID mode compares the user ID that is stored on the device with fingerprint information, in reference to the card ID stored on the card. Whereas the Template-on-Card mode identifies a user by checking whether the fingerprint entered by the user matches the fingerprint information on the card. \\ | ||
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- | * [[clean_room|Clean Room]]: A space where suspended particulate matter in air such as dust, viruses, metal powders, and cells can be controlled as required. \\ | + | * [[clean_room|Clean room]]: A space where suspended particulate matter in air such as dust, viruses, metal powders, and cells can be controlled as required. \\ |
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* [[client|Client]]: Entity that requests service from the [[server|server]] through a network. \\ | * [[client|Client]]: Entity that requests service from the [[server|server]] through a network. \\ |