Slave Control API > BS2_AddOsdpStandardDevice
[+ 2.9.1] CoreStation40
마스터 장치의 주어진 채널에 지정 정보로 OSDP 장치를 추가합니다.
추가 가능한 장치는 BS2_GetAvailableOsdpStandardDevice 또는 BS2_GetOsdpStandardConfig로 확인할 수 있습니다.
만일 마스터 장치에 슈프리마 장치 및 OSDP 표준 연결 장치가 혼용되어 연결되어 있는 상황이라면, BS2_GetRS485ConfigEx로 슬레이브 장치들을 일괄 취득할 수 있습니다.
#include "BS_API.h" int BS2_AddOsdpStandardDevice(void* context, uint32_t deviceId, uint32_t channelIndex, const BS2OsdpStandardDeviceAdd* osdpDevice, uint32_t* outChannelIndex);
context
: ContextdeviceId
: 장치 식별자channelIndex
: 장치의 채널 식별자osdpDevice
: 추가할 OSDP 장치 정보outChannelIndex
: 추가된 OSDP 장치의 채널 식별자를 저장할 포인터
성공적으로 수행될 경우 BS_SDK_SUCCESS
를 반환하고, 에러가 발생할 경우 상응하는 에러 코드를 반환합니다.
BS2_AddOsdpStandardDevice
BS2_GetOsdpStandardDevice
BS2_GetAvailableOsdpStandardDevice
BS2_UpdateOsdpStandardDevice
BS2_RemoveOsdpStandardDevice
BS2_GetOsdpStandardDeviceCapability
BS2_SetOsdpStandardDeviceSecurityKey
BS2OsdpStandardDeviceAvailable availDevice = { 0, }; BS2OsdpStandardDeviceAdd addDevice = { 0, }; BS2_DEVICE_ID masterID = Utility::selectDeviceID(deviceList, false, false); cout << "Now add a OSDP device." << endl; addDevice.deviceID = Utility::selectSlaveID(); uint32_t channelIndex = 0; for (int idx = 0; idx < availDevice.numOfChannel; idx++) { for (int didx = 0; didx < availDevice.channels[idx].numOsdpAvailableDevice; didx++) { if (availDevice.channels[idx].deviceIDs[didx] == addDevice.deviceID) channelIndex = availDevice.channels[idx].channelIndex; } } addDevice.osdpID = (uint8_t)Utility::getInput<uint32_t>("Please enter the OSDP ID. [0 ~ 126]"); addDevice.useSecureSession = Utility::isYes("Does the OSDP device use secure communication?"); addDevice.deviceType = BS2_DEVICE_TYPE_3RD_OSDP_DEVICE; addDevice.activate = 1; uint32_t outChannelIndex(0); int sdkResult = BS2_AddOsdpStandardDevice(context_, masterID, channelIndex, &addDevice, &outChannelIndex); if (BS_SDK_SUCCESS != sdkResult) printf("BS2_AddOsdpStandardDevice call failed: %d", sdkResult); return sdkResult;
BS2OsdpStandardDeviceAdd addDevice = Util.AllocateStructure<BS2OsdpStandardDeviceAdd>(); Util.HighlightLine(">>>> Now add a OSDP device.", "add"); addDevice.deviceID = Util.GetInputSlaveID(); UInt32 channelIndex = 0; for (int idx = 0; idx < allDevice.numOfChannel; idx++) { for (int didx = 0; didx < allDevice.channels[idx].numOsdpAvailableDevice; didx++) { if (allDevice.channels[idx].deviceIDs[didx] == addDevice.deviceID) channelIndex = allDevice.channels[idx].channelIndex; } } Util.HighlightLine(">>>> Please enter the OSDP ID. [0 ~ 126]", "OSDP ID"); Console.Write(">>>> "); addDevice.osdpID = Util.GetInput((byte)0); Util.HighlightLine(">>>> Does the OSDP device use secure communication? [Y/n]", "use secure communication"); Console.Write(">>>> "); addDevice.useSecureSession = Convert.ToByte(Util.IsYes()); addDevice.deviceType = Convert.ToByte(BS2DeviceTypeEnum.THIRD_OSDP_DEVICE); addDevice.activate = Convert.ToByte(true); UInt32 outChannelIndex = 0; BS2ErrorCode result = (BS2ErrorCode)API.BS2_AddOsdpStandardDevice(sdkContext, deviceID, channelIndex, ref addDevice, out outChannelIndex); if (result != BS2ErrorCode.BS_SDK_SUCCESS) Console.WriteLine("Got error({0}).", result); else Console.WriteLine("Call success."); return result;