Slave Control API > BS2_GetOsdpStandardDevice
[+ 2.9.1] CoreStation40
OSDP 장치 정보를 가져옵니다.
#include "BS_API.h" int BS2_GetOsdpStandardDevice(void* context, uint32_t osdpDeviceId, BS2OsdpStandardDevice* osdpDevice);
context
: ContextosdpDeviceId
: OSDP 장치 식별자osdpDevice
: OSDP 장치 정보를 저장할 포인터
성공적으로 수행될 경우 BS_SDK_SUCCESS
를 반환하고, 에러가 발생할 경우 상응하는 에러 코드를 반환합니다.
BS2_AddOsdpStandardDevice
BS2_GetOsdpStandardDevice
BS2_GetAvailableOsdpStandardDevice
BS2_UpdateOsdpStandardDevice
BS2_RemoveOsdpStandardDevice
BS2_GetOsdpStandardDeviceCapability
BS2_SetOsdpStandardDeviceSecurityKey
BS2OsdpStandardDevice osdpDevice = { 0, }; BS2_DEVICE_ID osdpID = Utility::selectSlaveID(); int sdkResult = BS2_GetOsdpStandardDevice(context_, osdpID, &osdpDevice); if (BS_SDK_SUCCESS != sdkResult) printf("BS2_GetOsdpStandardDevice call failed: %d", sdkResult); return sdkResult;
UInt32 id = Util.GetInputSlaveID(); BS2OsdpStandardDevice osdpDevice; BS2ErrorCode result = (BS2ErrorCode)API.BS2_GetOsdpStandardDevice(sdkContext, id, out osdpDevice); if (result != BS2ErrorCode.BS_SDK_SUCCESS) Console.WriteLine("Got error({0}).", result); else Console.WriteLine("Call success."); return result;